Creative Director, Outlyer Technologies
March 2016 - Present • Newhall, CA
• Responsible for designing interactive 360/VR ads for companies such as Progressive, IBM, Mcdonald's, Expedia and Netflix.
Creative Producer Intern, Walt Disney Imagineering
Summer 2014 • Glendale, CA
• Documented and participated in brainstorms. • Produced concept art. • Created custom graphics for presentation materials.
Creative Intern, Walt Disney Imagineering
Summer 2013 • Glendale, CA
• Conducted visual research for Hong Kong Disneyland. • Created presentations for executives. • Assisted in the fabrication of scale models.
Maryland Institute College of Art (MICA)
2011-2015 • Baltimore, MD
Bachelor of Fine Arts in Interactive Arts, and Humanistic Studies
Art Center at Night
2016 • Pasadena, CA
Maya to Zbrush: 3D Character, Figure Drawing.
Studio Art Centers International (SACI)
Fall 2014 • Florence, Italy
Took courses in Renaissance Art History and Drawing. • Developed Intercultural communication skills and global awareness.
“A Day at the Museum” is a Hololens experience that I collaborated on for Microsoft’s Los Angeles HoloHacks at the Creative Technology Center. In just 48 hours my team created a functional prototype of a virtual/augmented museum tour guide. The app which won the hackathon’s visual design prize can both augment existing exhibits or create virtual ones.
"The Door" is a surrealist VR installation I collaborated on during the two day Creating Reality Hackathon hosted by USC. The room scale experience allowed users to travel between different virtual worlds by opening a physical door prop. “The Door” won the award for the "Best Use of the HP VR Backpack".
Figure Drawing • Projection Mapping • 3D Modeling • Game Design • Computer Vision • Virtual Reality • Augmented Reality • 3D Printing • Illustration • Screen Printing • UI/ UX
Presidential Scholarship, MICA
2011 - 2015
Dean’s List, MICA
2011 - 2015